Thursday, July 24, 2008

Dota All stars 6.53 AI + revision 4




THERE IS NO AI FOR LIFESTEALER, INVOKER, OR CLOCKWERK GOBLIN. THEY WILL NEITHER USE NOR LEARN THEIR SKILLS.

Changelog:
Rev. 04
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-Changed item dropping mechanism on AI so that they no longer appear at the fountain, which will hopefully reduce the chances of AI bots not completing their builds
-Slightly modified the AI to check gold before dropping items to prevent AI from prematurely selling them
-Redid the script for Power Cogs
-Redid the positioning for neutral creeps
-Fixed test command -lvlupfor
-Fixed Hookshot to properly detect marked units (goes through Power Cogs, dummy units)
-Fixed overhead text tags from showing through fog of war (as in 6.52)
-Fixed consumable count on final scoreboard for human players
-Fixed the timing on neutrals spawning
-Implemented -rickroll command (as in 6.53)
-Updated Doppelwalk illusion behaviour (as in 6.53)
-Updated Magic Missile cast animation (as in 6.53)
-Updated Old Morphling's Spellsteal ability to steal from Fun Tavern heroes
-Fixed Blink animation on Old Morphling and Old Stealth Assassin
-Added Void Demon (3.0d) to Fun Tavern
-Added Rider (5.72) to Fun Tavern
-Removed the word "Old" in front of the old heroes' names (i.e. "Nortrom, the Old Silencer" instead of "Old Nortrom, the Old Silencer")
-Changed AI item builds for Spectre, Tiny, Chaos Knight, Enigma, Leshrac, Morphling, Juggernaut, Treant, Weaver, Dragon Knight, and Panda


Changelog:
Rev. 03
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-Fixed Invoker from breaking the game when picked
-Redid all of Lanaya's triggers using 6.53 script, hopefully this makes her stop crashing the game (if she still does I don't know what else to try)
-AI Sand King can now properly use Epicenter
-Fixed Clockwerk Goblin being unable to attack his own Power Cogs
-Fixed Rearm
-Fixed Essence Aura
-Fixed icons on Gambler's skills
-AI players that die with a Bloodstone will no longer be renamed "Bloodrune"
-Single player test command -powerup now properly spawns runes
-Added a warning message for when the AI randoms Lanaya, N'aix, Invoker or Clockwerk
-Removed the "undroppable on cooldown" system for items (as in 6.53)
-Added the "$" symbol above creep kills on replays and for observers (as in 6.53)
-Changed AI item builds for Terrorblade (Overflow_GR) and Rattletrap (Green_Sliche)
-Updated Old Morphling's spell database to allow stealing Rattletrap's skills


Changelog:
Rev. 02
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-Changed the item consumeable code to an updated version of the original AI+ one that makes use of the new item system, which should fix the "return to fountain" bug with AI bots
-Made Clockwerk Goblin unpickable by AI
-Fixed Mana Void animation



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